Tuesday, July 7, 2009

Ardent Defender Blue Posts on 3.2 PTR

This came from a slew of updates on the PTR.

Protection

  • Ardent Defender: Redesigned. Any damage that takes the paladin below 35% health is reduced. This reduction applies only to the portion that pushes the paladin below 35% health (example: a paladin at 50% health takes a 40% hit; the first 15% hits as normal while the next 25% is reduced). In addition, once every 2 minutes an attack that would have killed the paladin will fail to kill, and instead heal the paladin for up to 10/20/30% of maximum health depending on the paladin's defense rating (example: a paladin with defense equal to only 5 times his or her level will receive no healing from the talent, while a paladin who is immune to critical strikes from boss creatures through defense will receive the maximum amount).
  • Guarded by the Light: This talent will no longer cause Divine Plea's duration to be refreshed by using Judgement of Wisdom, Judgement of Justice, or Judgement of Light.


So, it looks like they are still dialing in the Ardent Defender talent. Looks like you will still need some "OH!SHIT!" healing if your health gets to that point. As long as Divine Plea is still refreshed with melee hits, I don't see the Guarded by the Light change being significant.

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